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221. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Cryten Jones wrote: CCP Nullarbor wrote: Zifrian wrote: After getting the new blueprint data loaded, I noticed there is no longer a techLevel field for blueprints (I can get all other fields of the old invBlueprintTypes table). This value...
- by CCP Nullarbor - at 2014.07.16 22:52:00
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222. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Zifrian wrote: After getting the new blueprint data loaded, I noticed there is no longer a techLevel field for blueprints (I can get all other fields of the old invBlueprintTypes table). This value usually signaled 1,2, or 3. I've been looking ...
- by CCP Nullarbor - at 2014.07.14 14:33:00
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223. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Apelacja wrote: so what is a cost to resesach something to me 9? Rly 20 times base cost :? Research in a system costs the same amount per second of time, so the longer it takes to research that level the more it costs. However keep in mind...
- by CCP Nullarbor - at 2014.07.14 14:29:00
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224. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Skalle Pande wrote: Sir HyperChrist wrote: That table got my attention too :) I quess it's fractionals. Except for the second all ratios (of one level and the level before it) are about 32^(1/4), It looks like a similar progression as skill...
- by CCP Nullarbor - at 2014.07.11 10:28:00
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225. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
asteroidjas wrote: With this new reliance on the very inaccurate UI "Estimated Value" number, can you please, please, please use better methods to determine this figure. There is already data that is used to make a much more accurate picture o...
- by CCP Nullarbor - at 2014.07.11 10:24:00
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226. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Denidil wrote: CCP Nullarbor wrote: Any questions about the math / endpoints, let us know in this thread. Will the personal inventory API endpoint show Time and Material reserach levels on blueprints? We are going to add a special blue...
- by CCP Nullarbor - at 2014.07.10 18:24:00
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227. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Tzar Sinak wrote: I have been asking this because there is no specific mention of it: Do NPC Corps standings play any part of the manufacturing costs? If yes, we are still tied to the standings grind to minimize costs. If no, we are freed to tr...
- by CCP Nullarbor - at 2014.07.10 16:54:00
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228. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Two step wrote: Nit: You talk about the basePrice, but then use baseCost in your formulas.. :P You also still talk about the multiple POS array thing, which I think is now gone, right? Also, given the mention of team in w-space, can I actually...
- by CCP Nullarbor - at 2014.07.10 16:13:00
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229. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
MailDeadDrop wrote: Quote: 6. If installing at a POS with multiple structures of the same type, multiply the cost by the starbaseModifier value from the /corp/Facilities.xml.aspx end point Didn't Greyscale say this was cut? Edit: Here -&g...
- by CCP Nullarbor - at 2014.07.10 16:04:00
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230. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Any questions about the math / endpoints, let us know in this thread.
- by CCP Nullarbor - at 2014.07.10 15:54:00
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231. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Bronson Hughes wrote: CCP Nullarbor wrote: Bronson Hughes wrote: I know that the POS code is supposedly a mess, but please stop using that as an excuse to avoid fixing it. Everyone knows they're broken and simply reminding us of how broke...
- by CCP Nullarbor - at 2014.07.09 16:12:00
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232. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Ammzi wrote: CCP Nullarbor wrote: Bronson Hughes wrote: I know that the POS code is supposedly a mess, but please stop using that as an excuse to avoid fixing it. Everyone knows they're broken and simply reminding us of how broken they ar...
- by CCP Nullarbor - at 2014.07.09 15:43:00
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233. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Bronson Hughes wrote: I know that the POS code is supposedly a mess, but please stop using that as an excuse to avoid fixing it. Everyone knows they're broken and simply reminding us of how broken they are instead of doing the work to fix them ...
- by CCP Nullarbor - at 2014.07.09 15:31:00
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234. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Grenn Putubi wrote: Wealla Heneltry wrote: Grenn Putubi wrote: Could you share the blue post where this was answered cause I haven't seen it and I've search the forums more than a few times looking for it. Here's one that at least co...
- by CCP Nullarbor - at 2014.07.08 19:28:00
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235. Cirus SDE - Can we get this now? - in EVE Technology Lab [original thread]
This week, watch for a devblog.
- by CCP Nullarbor - at 2014.07.07 18:55:00
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236. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Rivr Luzade wrote: CCP Nullarbor wrote: Something to be aware of, pretty much all of the cost values on Singularity are garbage at this point because they are scaled based on activity, of which there is very little on the test server. Our o...
- by CCP Nullarbor - at 2014.07.04 18:12:00
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237. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Something to be aware of, pretty much all of the cost values on Singularity are garbage at this point because they are scaled based on activity, of which there is very little on the test server. Our own simulations from TQ data put the estimated ...
- by CCP Nullarbor - at 2014.07.04 18:06:00
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238. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Rust Connor wrote: Thanks! It's case sensitive. I've tried "market/Prices/"..... And the costIndex? Any brief explanation? I have a blog on its way to explain how to use cost index + adjusted price to calculate the price for installing ind...
- by CCP Nullarbor - at 2014.07.04 14:02:00
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239. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Kenneth Feld wrote: Thenin wrote: now with using only one run from a T1 BPC to invent a T2 BPC it should be possible to allow multi run invention jobs. Is that planned in the near future? It has been hinted at, as far as that this is kin...
- by CCP Nullarbor - at 2014.06.23 13:01:00
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240. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
Kaytee Aideron wrote: CCP Greyscale wrote: MailDeadDrop wrote: Does that mean that, exempting decryptor effects, it is no longer possible to get multi-run T2 BPCs from invention? Currently (Kronos) max-run T1 module BPCs yield 10-run T2 B...
- by CCP Nullarbor - at 2014.06.22 19:25:00
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